Participants will be able to network with engineering professionals, and winners will receive cash prizes. This makes Make-a-Thon a great opportunity to test your engineering and computer science skills.
»Make-a-Thon
The Chapman Make-a-Thon is an event where you can showcase your own tech or engineering project. The event is held yearly and is open to all Chapman students.
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Dates and deadlines
Application Due | April 11, 2025 |
Students Present Projects to Make-a-Thon Committee for Qualification | April 25, 2025 |
Faculty Committee Approves and Drops Projects | April 28, 2025 |
Students practice Presentations with mentors | Week of May 5, 2025 |
Chapman Make-a-Thon | May 9, 2025 |
*Students will need to identify a faculty mentor. If that mentor is from outside the Fowler School of Engineering, another Fowler mentor will be assigned to them. Students presenting course projects may use their instructor as a faculty mentor.
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Awards
- First place:$1,000
- Second place:$500
- Third place:$250
- Honorable mention: $100
All students/teams selected to take part in the final round of Make-a-Thon will also receive a t-shirt.
Entrant requirements
Student (or project team of 2, 3 maximum) must demonstrate and present a project prototype (preferably working) that has been designed, constructed, and tested by the student only.
Presentation
A 8-minute PowerPoint must be presented discussing the project with the following slides:
- Slide 1: The Project Objective – What is the intention of your idea? Who is the customer (user)
- Slide 2: Customer Requirements – What are the design requirements for the innovation?
- Slide 3: Ideation Overview – What ideas did you explore? What tools did you use to focus on the final solution?
- Slide 4: Solution – A description of the solution and how it works
- Slide 5: Budget - Provide a breakdown of funds used for the project
- Slide 6: Future Improvements and Learnings – What can you improve in your design for the customer if you had more time?
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Judging criteria
The project scoring rubric consists of the following categories:
- Concept development techniques.
- Innovation.
- Design process.
- Project craftsmanship.
- Demonstrated project effort.
Project funding
- An ENGR101 Arduino kit will be provided to any groups that have not gotten one through the class (must be requested). Contact Assistant Director of Labs and Makerspace Vincent Vumbaco, vumbaco@chapman.edu, to request your kit.
- All groups are permitted to use up to $100 worth of materials and electronic components stocked by the DCI Lab (excluding ENGR101 kit electronics).
- Any additional funding requests, including those of items not in stock, must be submitted to the Project Grant form with a list of items to purchase and justification.
Contact us
Program questions
engineering@chapman.edu
Admission questions
admit@chapman.edu
(714) 997-6711